Week 8


I will use this as a reference.



I tried using a plastic texture in Maya. I checked with a quick render. It’s okay, but not great. I’ll try another option, the Adobe Substance 3D painter.
https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold






I used the Substance 3D Community Asset for the corresponding textures.

I need to increase the roughness.








I exported all textures to Maya.