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Sci-Fi Production Group Project 9

Week 9

I applied textures from Adobe Substance in Maya.

I worked on the other two assets, the shelf and the engine, with geometry and UV in Maya.

It has to be cut because there will be 2 different surfaces – iron and plastic.

I reopened the Substance painter for the correct textures for the other 2 assets.

I corrected geo in UV.

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