Categories
Final Major Project & Thesis Thesis

Thesis

Final

Week 9

In addition to developing the thematic chapters, I paid a lot of attention to the findings and the possibility of starting a new line of thought in the examined topic

I am grateful to my teacher, Nigel Mars, for his patience and support.

Week 8

This is a very important part of the thesis.
The literature review allowed me to familiarize myself with the current knowledge of the chosen field, as well as the boundaries and limitations of the given field.
The literature reviews also helped me understand the theory(s) driving the field, allowing me to contextualize my research question.

Literature review
The literature review explores the intricate nature of genre theory, especially in the context of
film and animation. The overview begins by acknowledging the simplicity of the definition of
the genre, as a concept facilitating the categorization of narratives and works of art based on
shared characteristics. However, it emphasises the flexibility of the genre as noted by film
theorists like Gunning. (2004, pp. 273–291) and (Grodal, 1999)
The point of view also plays a role in defining the genre. The real question is not what a
genre is, but when and what we consider it to be, according to Robert Hodge and Gunther
Kress, genres exist as long as a social group defines and validates the rules that create those
genres. (Chandler, 1997) The challenges in defining animation are underscored by Dobson
(2010, p. 11), who points out the lack of a unified, consensual definition in animation
research “even animation researchers have not agreed on a clear definition”.
Manovich (2001) suggests that animated films have always been at a disadvantage compared
to live-action films.
Bordwell’s (1988, pp. 146–151) work, questioning the validity of film genre theory, adds
depth to the analysis.
After the discussion of genre issues and animation theory, the research focuses on the
possibilities of the general classification of the animated film. Especially to the question of
whether the animated film has genres that belong to the animated film in a medial sense and
therefore cannot be realised in the live-action film?
To outline the answer, it was necessary to interpret Paul Wells (Wells, 1998) attempt to
examine such problems.
Andrew Tudor, who analyses the basic problems of separating film genres, also argues for the
position that genres presuppose a community of interpretation, saying that “a genre is what
we believe to be a collective”. (Tudor, 2003. p. 7)
Anthropomorphism as a unique animation option can be discovered in many genres.
As for crime genres, in terms of typical characters, their activities and usual plot structures,
the detective film The Great Mouse Detective (1986) and the cop film Az erdő kapitánya
(1988) are found in the animated film.
In the thriller genre, some animated films can have a key tension 101 Dalmatians (1961). A
good example of animated versions of film noir is Batman: The Animated Series (1992–
1995).
8
In examining science fiction and fantasy, the review acknowledges the linkage between
science fiction and the virtual nature of animated films, while fantasy aligns more closely
with the animated film’s portrayal of magical worlds. Visual effects dominate in these genres
(Gunning, 1992, pp. 56–62).
Films like The Iron Giant (1999), Wall-E (2008), and Fantastic Planet (1973) are analysed as
examples.
The review also covers the horror genre, which partly belongs to the fantastic genre the thesis
examines general elements that can be closely related to the possibilities of the animated film.
In the presentation of the destruction, decomposition and metamorphosis of bodies, graphics
and clay animation practically take on new dimensions Virile Games (1988), Wicked City
(1987), The Hunger (2013), while puppet animation is often used to create mysterious
phenomena The Sandman (1990). As for the genre of comedy, first, there are general
problems to deal with regarding the question of laughter and humour, because it is not easy to
define their nature. Steve Neale’s and Frank Krutnik’s book on comedy provided help in
interpreting this (Neale, Krutnik, 1990).
The examination of animated comedy reveals two subgenres: burlesque, characterised by
visual humour, and parody, a mockery of aesthetic phenomena. The study draws on the
writings of Iván Hevesy (1985, pp. 199–217) to argue that burlesque shares attributes with
cartoons, emphasising irrational elements and invulnerable characters. The analysis of parody
encompasses parodies within the same series Wallace and Gromit (1995), the same type of
genre parody in different films The Incredibles (2004) and Megamind (2010) and the atypical
mixing of genres as a strategy of genre parody Cat City (1986).

Week 7

The following methodology helps to summarize the studies and numerous research works that proved to be important to me in terms of the development of the topic. It also provides insight into the validity and reliability of the research.

Methodology
The methodology used in the essay is aimed at the analysis of genre effects and the concept
of animated film. Each chapter depends on studies by different authors, which suggests that
the analyses covered different aspects of the research findings.
The most prominent area of these trends is the genre theory of literature, which had an
obvious impact on the genre theory of film. Can films be classified into basic general
categories like those found in literature, i.e., lyric, epic poetry, and drama? Steve Neale’s
analytical work (Neale, 1980) serves as a foundational reference for this exploration.
Rick Altman introduces an alternative perspective, considering genre as a distinctive element
within the series of production, distribution, and consumption (Altman, 1998, pp. 284–294).
This contrasting viewpoint adds depth to the examination of genre effects on animated film.
The study also addresses the distinctions and similarities between live-action and animated
films, with Lev Manovich’s insights proving essential in this context (Manovich, 2001). The
analysis further connects the conclusions from these theoretical areas and explores the
potential for a general classification of animated film. Brian Laetz and Dominic McIver
Lopez contribute significantly to the conceptualisation of the genre (2009, pp. 152–161).
The exploration extends to the phenomenon of anthropomorphism, where characters with
human characteristics play diverse roles. The essay contemplates the potential mutual
benefits of anthropomorphism for animation and genre promotion, while recognizing that not
all aspects may share this symbiosis.
A critical dimension of the study involves examining the impact of reduced animation tool
usage on genre representation. María Lorenzo Hernández’s concept of the animated image
double meaning is invoked to illuminate the potential consequences of underutilizing visual
components in graphic animations (Hernández, 2008, pp. 41–53).
The investigation also includes an analysis of articles exploring the depiction of animals in
popular animated films. This facet examines the social and cultural influences these
portrayals may exert on viewers’ attitudes. Examples such as “Bambi” (Algar, Armstrong,
Hand, Heid, Roberts, Satterfield, Wright, Davis, and Geronimi, 1942) and “Finding Nemo”
(Stanton, Unkrich, 2003) serve as illustrative case studies in this regard.

Categories
Final Major Project & Thesis Thesis

Thesis Week 6

The weekly plan

Results/or Findings & Conclusions & Reference list

•           Results/or Findings

This section will present findings and discuss the implications. Consider the practical value your findings will provide to practitioners, educators, and other academics in your field, any ways your work can challenge existing theories and assumptions in your field.

 

 

 

  • Conclusions

Conclude the study by evaluating and reviewing the implications of the study identifying any policies that could be impacted by your findings, problems your work can potentially help to fix, or how your work might contribute to current or future research. Identify any limitations and recommendations for future research.

 

 

  • Reference list

List all the sources cited in your thesis. Arrange your references alphabetically by author surname.

  • Bibliography

List books that you have consulted but not cited. Arrange your references alphabetically by author surname. You may also require a filmography

 

  • Image list

       For academic referencing, visuals are categorised as either:

       Illustrations (artwork, photos, screenshots, film stills, charts, graphs etc.) or,

       Tables (numbers or text in columns and rows)

 

  • Appendices

Materials such as letters or relevant documents can be presented here.

Categories
Final Major Project & Thesis Thesis

Thesis Week 5

The weekly plan

Methodology & Themed topic chapters

  • Methodology

This section should review approaches and methods applied to develop findings, including any not covered in Literature review. This might include literary comparison, case studies, surveys, interviews, experiments, exhibitions and events. It should explain how these methods will generate relevant findings or results.

  • Themed topic chapters

This will form the main part of the discussion and the number of topics /chapters will vary. Main chapter headings should be clearly labelled e.g., Chapter 1. Contexts in Animated Documentary.

Chapter subtitles should be labelled as e.g., 1.1 Enactment and Re-enactment of Documentary, 1.2 Interview and Animated Documentary

Themed topic chapters………………………………………………………………………..

  1. THE CONCEPT OF GENRE AND ANIMATED FILM……………………………………
  2. Interpretation and application of the concept of genre in the film…………………….

1.1. The concept of genre (semantics and pragmatics) in general

  1. I. CONCEPT OF GENRE AND ANIMATED FILM
    1. Interpretation and application of the concept of genre in film
    What does the term of genre mean and how can it be understood?
    To examine the concept of genre, it is essential to determine how this concept can be interpreted in common language, as well as in art theory, from literary theory to film, visual art, and music. What does genre mean and what can be understood by this?
    This expression often occurred in common language as well: as part of expressions such as “not my genre”.
    Genre is used as a term suitable for certain groups and types of certain phenomena or activities.
    Genre is a collective concept of identical or similar characteristics that enables the categorisation and classification of works of art and texts. In other words, genre category connects the works and separates them from each other – this is the essence of the genre as succinctly as possible.
    How can the openness of the concept of genre be explained?
    The lack of closure of the concept of genre can be explained by the fact that there is no sharp boundary between the semantics and pragmatics of the concept.
Categories
Final Major Project & Thesis Thesis

Thesis Week 4

The weekly plan

This study examines the genre characteristics of the media products used by motion picture culture – films and animated films.

Topic 

The role and significance of the genre in its relation to the animated film.                                                

Are there genres of animated film that cannot be realised in live-action film?

Contents page(s) & Introduction & Literature review

 

 

 

Contents page(s)

  • Contents page(s)

Examples will be provided.

Abstract………………………………………………………………………………………..

Acknowledgements…………………………………………………………………………..

Introduction……………………………………………………………………………………

Literature review……………………………………………………………………………….

Methodology……………………………………………………………………………………

Themed topic chapters………………………………………………………………………..

etc.

 

 

Introduction

Most movies these days are animated. Many consider animation to be a genre, but is it really? There are storytellers and filmmakers who work in certain genres and say they “make a genre film.” This seems simple enough on the surface but being a “genre storyteller” requires full understanding of what genre means.

The world of animated films is a vibrant and diverse medium that has captivated people of all ages for decades. However, when discussing animated films, an important question arises as to what role and significance the genre has in this artistic field. Animated films span genres from fantasy to adventure to comedy and drama, challenging traditional categorization and broadening the horizons of storytelling.

This work explores the issue of the animated film genre, delving into its development, significance, and impact on the audience experience.

The first half of the dissertation reviews the issues of genre theory and animation film theory. First chapters contain topics such as everyday use of the concept of genre, its position in different approaches to art and art forms in general. However, the most prominent area of these tendencies is the genre theory of literature, which had an obvious influence on the genre theory of film. After outlining the still-disputed problems of film genre theory, the thesis attempted to define the concept of film genre. It also approaches animated film as a discussed phenomenon and tries to outline a definition that can help eliminate problems arising from different approaches to animated film. During the discussion of animated film, this research examines its unique aesthetic characteristics (basically creationism and artificiality). Emphasising the possibility of an intermedial interpretation of the animated film; It deals with the differences and similarities between live-action and animated films, paying attention to the position of animated films in the system of film types. It then connects the conclusions of the two theoretical areas discussed, considering the possible general classification of the animated film. After reviewing the genre writings published so far in the animated film, it highlights the possibility of a completely new thesis: animated film has no genres that cannot be done in live-action film.

In the second part of this thesis, this thesis is proved by examining animated versions.

It studies three general corpuses of the popular film genres prevalent in live-action films, focusing on separate films, series, and full-length films: firstly, crime genres (detective fiction, film noir, thriller); secondly fantastic genres (science fiction, fantasy, horror); and thirdly, comedy (especially certain subgenres of comedy such as slapstick, burlesque, and parody). In the case of animated versions of these genres, it is pointed out that the use of animation features and the presence of genre components are not mutually exclusive, even if they are not equally emphasised in all cases.

 

 

 

 

Categories
Final Major Project & Thesis Thesis

Thesis Week 3

The weekly plan

Abstract & Acknowledgements

A short overview of the reasons for and the aims of the research.

This essay explores the issue of the animated film genre, delving into its development, significance and impact on the audience experience.
The starting point of the research is the problem that, while some groups of the arts are a relatively well-researched topic, animation received undeservedly little attention in the analysis of theorists.
At the same time, the study showed that genre phenomena are indisputable from animated films as well.
The concepts used in the thesis are mostly definitions created by the profession or not generally accepted by theorists dealing with film culture. This fact makes genre classification difficult.
This study therefore examines the genre characteristics of the media products used by motion picture culture – films and animated films.
How could many genres and subgenres, as well as mixed or hybrid versions of them, develop from this approach?
Why is genre switching so common?
Possible answers to the above questions are also dealt with in a report made by Hungarian director-animator Simon Balázs.
As can be seen from the above, the topic of the thesis connects two topics: it approaches the animated film from the perspective of genre theory. The text focuses on a topic that can be considered a highly neglected issue in the field of animation film theory and genre theory: it discusses the relationship between genres and animation.
According to the basic hypothesis of the thesis, there are no genres that can only appear in animated films, but not in live-action films. This assumption is about the relationship between live-action and animated films and points to a more general theoretical conclusion: genres in a given medium do not depend solely on technical factors.
The research examines publications dealing with the general issues of the animated film and refuted their main claims. To prove a new hypothesis, the research further examines possible animation variations of popular film genres. It focuses on the following question:
are the components that contribute to the shaping of genres hindered by animated film forms, or can we find a kind of adaptation process in which the attributes of animation and genre characteristics can work together?
The goal was to prove that the differences between animated and live-action films do not affect the genre phenomenon. This means that different practices of filmmaking do not preclude the operation of genre characteristics.

Acknowledgements

•           Acknowledgements (Optional)

You may wish to acknowledge any significant contributions to the research from others

Special thanks

I would also like to thank my lecturers at the University of the Art London, London College Communication for helping me develop my knowledge in VFX, for their encouragement, patience, and emotional support.

Words cannot express my gratitude to my professor Nigel Mars for his invaluable patience and feedback. I could not have made this journey without his support and expertise. I would never have chosen the topic of animation as the basis of my research work if I hadn’t been influenced as much by him. He explained with great enthusiasm that animation is a part of our whole life. In which he was right, as the research below reveals.

I am also grateful to my classmates for their help, and support. Thanks, should also go to the librarians, research assistants, and study participants from the university, who impacted and inspired me

Finally, a special thanks to the Hungarian director Simon Balázs, who, in addition to his background in animation and visual effects, also has the innate ability to make everything believable and cinematic. The interview with him greatly supports the research.

Categories
Final Major Project & Thesis Thesis

Thesis Week 2

The weekly plan

studying and scheduling the structure of the thesis

Thesis structure

The last term began on the second week (3/10/23 Tuesday).We dealt with the possible thesis writing resources.

Paying particular attention to the five basic rules of academic referencing:

  • Find the original paper or source.
  • The title of the journal or book should initially be named.
  • If paraphrasing, to use the exact interpretation of the author’s thought in my own words.
  • Correct use of appropriate citation conventions.

We discussed the plan for scheduling the Thesis.

September/ October

Final proof reading

30/11/23

Submission

We thoroughly examined the coherence of the structure of the thesis.

Thesis structure

 

A thesis will usually contain most or all the following sections:

 

  • Title page

A clear title or research question

 

  • Abstract

A short overview of the reasons for and the aims of the research.

 

  • Acknowledgements (Optional)

You may wish to acknowledge any significant contributions to the research from others

 

  • Contents page(s)

Examples will be provided.

 

  • Introduction

Here you should provide context for the study, briefly outline the methods of the study and establish the overall and specific objectives. The reader should clearly understand what they will learn.

 

  • Literature review

Review all the literary materials and sources you plan to use in your research, establishing how they will provide a foundation to support the enquiry and enable the study to reach viable findings and fulfil the research objectives.

 

  • Methodology

This section should review approaches and methods applied to develop findings, including any not covered in Literature review. This might include literary comparison, case studies, surveys, interviews, experiments, exhibitions and events. It should explain how these methods will generate relevant findings or results.

 

  • Themed topic chapters

This will form the main part of the discussion and the number of topics /chapters will vary. Main chapter headings should be clearly labelled e.g., Chapter 1. Contexts in Animated Documentary.

Chapter subtitles should be labelled as e.g., 1.1 Enactment and Re-enactment of Documentary, 1.2 Interview and Animated Documentary

 

  • Results/or Findings

This section will present findings and discuss the implications. Consider the practical value your findings will provide to practitioners, educators, and other academics in your field, any ways your work can challenge existing theories and assumptions in your field.

 

  • Conclusions

Conclude the study by evaluating and reviewing the implications of the study identifying any policies that could be impacted by your findings, problems your work can potentially help to fix, or how your work might contribute to current or future research. Identify any limitations and recommendations for future research.

 

  • Reference list

List all the sources cited in your thesis. Arrange your references alphabetically by author surname.

 

  • Bibliography

List books that you have consulted but not cited. Arrange your references alphabetically by author surname. You may also require a filmography

 

  • Image list

       For academic referencing, visuals are categorised as either:

       Illustrations (artwork, photos, screenshots, film stills, charts, graphs etc.) or,

       Tables (numbers or text in columns and rows)

 

  • Appendices

Materials such as letters or relevant documents can be presented here.

The topics shown below are also covered in this lesson.

Understanding Methodology